2D Game Design Intern
Source: RemoteOK
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This is a remote 2D Game Design Intern position at Playpower Labs, focusing on creating engaging educational games for young learners. The role requires strong visual design fundamentals, experience with AI art tools and traditional editing software like Photoshop and Figma, and a sensitivity to designing for children.
Job Description
2D Game Design Intern â AI-Powered EdTech Games | Fully RemoteWeâre hiring interns to power our 2D game art pipeline. If youâre energetic, have great taste in art & design, and arenât afraid to push creative boundaries with AI tools, we want to hear from you.ð¯ What You'll Doð Help design game worlds, characters, and visual themes that make educational content come alive for young learnersð¥ï¸ Create game UI screens â from early concepts through high-fidelity Figma mockupsð Design 2D game assets including characters, objects, backgrounds, icons, and UI componentsð¨ Develop mood boards, color palettes, and style treatments that feel cohesive and age-appropriate for Kâ8 learnersð¤ Generate and refine game art using AI tools â prompt, curate, edit, and polish until it meets the visual standardâï¸ Edit and composite AI-generated outputs in Photoshop, Figma to produce production-ready assetsð¤ Collaborate with designers, developers, and learning specialists on fast iteration cyclesð What We're Looking Forð¬ Strong visual design fundamentals: color, composition, typography, layout, and hierarchyðï¸ A keen eye for art direction â you know what looks right, what feels offð¶ Sensitivity to designing for children: age-appropriate visuals, readability, emotional toneð¤ Ability to work with AI art tools (ChatGPT, Midjourney, Higgsfield) alongside traditional editing tools (Photoshop, Figma)â¡ Eager to experiment, iterate fast, and push creative boundariesðï¸ Hands-on experience with Adobe Creative Suite (Photoshop, Illustrator)ð Proficiency in Figma: components, auto-layout, prototypingâï¸ Illustration or character design abilityð Ability to work with minimal guidance â you take a brief and run with it!â Nice to Haveðï¸Basic Animation - Lottie, After Effects, Rive, or SpineðPrior experience designing for EdTech, children's products, or 2D gamesð¢ Internship Details:ð» Remote-first work cultureð 6-month internship, with potential for full-time offerð¸ Stipend: â¹20,000 â â¹30,000/monthð Chance to design real-world EdTech experiences used by millionsPlease mention the word MAJESTIC and tag RODguMTk4Ljk5LjE0Mw== when applying to show you read the job post completely (#RODguMTk4Ljk5LjE0Mw==). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.
Full Description
2D Game Design Intern â AI-Powered EdTech Games | Fully RemoteWeâre hiring interns to power our 2D game art pipeline. If youâre energetic, have great taste in art & design, and arenât afraid to push creative boundaries with AI tools, we want to hear from you.ð¯ What You'll Doð Help design game worlds, characters, and visual themes that make educational content come alive for young learnersð¥ï¸ Create game UI screens â from early concepts through high-fidelity Figma mockupsð Design 2D game assets including characters, objects, backgrounds, icons, and UI componentsð¨ Develop mood boards, color palettes, and style treatments that feel cohesive and age-appropriate for Kâ8 learnersð¤ Generate and refine game art using AI tools â prompt, curate, edit, and polish until it meets the visual standardâï¸ Edit and composite AI-generated outputs in Photoshop, Figma to produce production-ready assetsð¤ Collaborate with designers, developers, and learning specialists on fast iteration cyclesð What We're Looking Forð¬ Strong visual design fundamentals: color, composition, typography, layout, and hierarchyðï¸ A keen eye for art direction â you know what looks right, what feels offð¶ Sensitivity to designing for children: age-appropriate visuals, readability, emotional toneð¤ Ability to work with AI art tools (ChatGPT, Midjourney, Higgsfield) alongside traditional editing tools (Photoshop, Figma)â¡ Eager to experiment, iterate fast, and push creative boundariesðï¸ Hands-on experience with Adobe Creative Suite (Photoshop, Illustrator)ð Proficiency in Figma: components, auto-layout, prototypingâï¸ Illustration or character design abilityð Ability to work with minimal guidance â you take a brief and run with it!â Nice to Haveðï¸Basic Animation - Lottie, After Effects, Rive, or SpineðPrior experience designing for EdTech, children's products, or 2D gamesð¢ Internship Details:ð» Remote-first work cultureð 6-month internship, with potential for full-time offerð¸ Stipend: â¹20,000 â â¹30,000/monthð Chance to design real-world EdTech experiences used by millionsPlease mention the word MAJESTIC and tag RODguMTk4Ljk5LjE0Mw== when applying to show you read the job post completely (#RODguMTk4Ljk5LjE0Mw==). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.