Mobile Audio Developer

Magic Media
Remote Argentina, Brazil, Portugal, Serbia, Spain, Ukraine Full-time 🌐 English
MM
Experience: Mid-level
Added to JobCollate: May 23, 2026

Source: Himalayas

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Magic Media is seeking a Mobile Audio Developer to build and optimize low-latency, native audio systems for iOS and Android without relying on game engines. This role is ideal for engineers with deep expertise in DSP and native audio frameworks looking to create high-performance audio experiences for a global media and tech group.

Job Description

Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.We’re looking for a Mobile Audio Developer to join our team. The ideal candidate is a mobile developer with deep expertise in native audio programming for iOS and/or Android platforms. You will be responsible for designing, developing, and optimizing audio systems and features directly within native mobile environments without reliance on game engines. You will work closely with sound designers, product managers, and other engineers to deliver high-quality, low-latency audio experiences. WHAT YOU WILL DO:Design, develop, and optimize native audio systems and pipelines for iOS and/or Android platforms.Build low-latency, real-time audio features using native frameworks (Core Audio, AVFoundation, AAudio, Oboe, OpenSL ES).Manage audio thread prioritization, buffer management, and real-time constraints at the OS level.Collaborate with sound designers, composers, and product teams to deliver high-quality audio experiences.Debug and resolve audio-specific issues such as glitches, dropouts, sync drift, and latency problems.Help provide architectural oversight of the audio system across the entire application.Write technical documentation for audio pipelines, integration patterns, and platform-specific implementations.RequirementsStrong native mobile development skills in Swift/Objective-C (iOS) and/or Kotlin/Java (Android).Hands-on experience with native audio APIs — Core Audio, AVFoundation, AudioUnit on iOS and/or AAudio, Oboe, AudioTrack on Android.Solid understanding of audio concepts — DSP, signal processing, sample rates, bit depth, buffering, and latency management.Familiarity with audio file formats and codecs (AAC, MP3, FLAC, PCM, Opus).Strong multi-threading skills, particularly for real-time audio thread management.Excellent communication skills, with the ability to bridge technical and creative disciplines.Fluent in English.DESIRABLE PLUSES:Experience with cross-platform audio libraries such as JUCE, PortAudio, or miniaudio.Familiarity with audio middleware (FMOD or Wwise) outside of a game engine context.Experience with music apps, podcast platforms, VoIP, or audio streaming products.Knowledge of MIDI, AUv3 plugin development, or real-time audio effects processing.Experience with spatial/3D audio (e.g. Apple Spatial Audio, binaural rendering).Solid technical foundation (e.g. Computer Science, Electrical Engineering, Music Technology, or equivalent).BenefitsPermanently remote position.An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.Be part of an international group with offices worldwide.Career growth and development.Working closely with a team of like-minded people in a fast-paced, multicultural environment.Ongoing training and professional self-improvement opportunities.Flexible working hours.An inclusive culture and open communication.At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.Originally posted on Himalayas

Full Description

Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.We’re looking for a Mobile Audio Developer to join our team. The ideal candidate is a mobile developer with deep expertise in native audio programming for iOS and/or Android platforms. You will be responsible for designing, developing, and optimizing audio systems and features directly within native mobile environments without reliance on game engines. You will work closely with sound designers, product managers, and other engineers to deliver high-quality, low-latency audio experiences. WHAT YOU WILL DO:Design, develop, and optimize native audio systems and pipelines for iOS and/or Android platforms.Build low-latency, real-time audio features using native frameworks (Core Audio, AVFoundation, AAudio, Oboe, OpenSL ES).Manage audio thread prioritization, buffer management, and real-time constraints at the OS level.Collaborate with sound designers, composers, and product teams to deliver high-quality audio experiences.Debug and resolve audio-specific issues such as glitches, dropouts, sync drift, and latency problems.Help provide architectural oversight of the audio system across the entire application.Write technical documentation for audio pipelines, integration patterns, and platform-specific implementations.RequirementsStrong native mobile development skills in Swift/Objective-C (iOS) and/or Kotlin/Java (Android).Hands-on experience with native audio APIs — Core Audio, AVFoundation, AudioUnit on iOS and/or AAudio, Oboe, AudioTrack on Android.Solid understanding of audio concepts — DSP, signal processing, sample rates, bit depth, buffering, and latency management.Familiarity with audio file formats and codecs (AAC, MP3, FLAC, PCM, Opus).Strong multi-threading skills, particularly for real-time audio thread management.Excellent communication skills, with the ability to bridge technical and creative disciplines.Fluent in English.DESIRABLE PLUSES:Experience with cross-platform audio libraries such as JUCE, PortAudio, or miniaudio.Familiarity with audio middleware (FMOD or Wwise) outside of a game engine context.Experience with music apps, podcast platforms, VoIP, or audio streaming products.Knowledge of MIDI, AUv3 plugin development, or real-time audio effects processing.Experience with spatial/3D audio (e.g. Apple Spatial Audio, binaural rendering).Solid technical foundation (e.g. Computer Science, Electrical Engineering, Music Technology, or equivalent).BenefitsPermanently remote position.An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.Be part of an international group with offices worldwide.Career growth and development.Working closely with a team of like-minded people in a fast-paced, multicultural environment.Ongoing training and professional self-improvement opportunities.Flexible working hours.An inclusive culture and open communication.At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.Originally posted on Himalayas

Required Skills

Mobile-Audio-Developer Native-Audio-Development IOS-Audio-Engineering Android-Audio-Engineering Real-Time-Audio-Programming

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